Where do I buy items in Mine a Planet?
Gear shop and code rewards in BETA 7 — full vendor map needs-check after patches.

Mine a Planet items include consumables that speed progression — code rewards and in-game shops reference batteries, treats, skips, and drone packs.
Mine a planet items searches often mean code rewards (Strong Battery, Super Alien Treat, Time Skip, Drone Pack) — all four appear in the active codes cluster for BETA 7.
Gear-shop jetpack and drone kit gear are separate — listed under shop section with needs-check prices.
Four item families appear in BETA 7 code strings and community footage.
Redeem all four code items before buying duplicate gear-shop boosters — UPDATE7 alone supplies three Strong Battery stacks for mining bursts.
| Item | Status | Likely role | Tier |
|---|---|---|---|
| Strong Battery | Code-confirmed | Mining burst on drone stations | S |
| Super Alien Treat | Code-confirmed | Feed / style boost — verify UI | B |
| Time Skip | Code-confirmed | Skip idle timers | A |
| Drone Pack | Code-confirmed | Bundle deploy / rolls | A |
UPDATE7 grants 3x Strong Battery. Footage shows selecting a battery then a station with deployed laser drones for a temporary mining multiplier — exact percent and duration are needs-check.
BETABETA grants Super Alien Treat. Community reports mention short style or feed boosts — open inventory tooltip before using during rolling luck sessions.
DISCORD grants 5 Minute Time Skip for timer skips. DRONES grants Drone Pack for fleet spike — deploy immediately on best ore zones.
All four active code rewards are consumable or deploy items.
| Code | Item | Redeem via |
|---|---|---|
DISCORD | 5 Minute Time Skip | codes table |
UPDATE7 | 3x Strong Battery | Settings → Redeem |
BETABETA | 1x Super Alien Treat | Settings → Redeem |
DRONES | 1x Drone Pack | Settings → Redeem |
Wrong timing wastes free code rewards.
Footage shows a gear shop with jetpack, laser gun, and drone kit upgrades — separate from fleet Mining Power. Beginners often prioritize jetpack mobility (needs-check prices). Cross-link beginner guide.
Separate from code consumables, footage shows a gear shop with mobility and damage upgrades.
| Gear item | Status | Beginner note |
|---|---|---|
| Jetpack | Observed | Mobility — popular early pick |
| Laser gun | Observed | Attack pad role — secondary |
| Drone kit | Observed | Wear/deploy extra drones |
| Booster packs | needs-check | Short income multipliers |
Jetpack upgrades player mobility; fleet Speed upgrades laser drone transit. Both help traversal on large post-evolution planets — fleet Speed affects idle income directly; jetpack is QoL (needs-check pricing).
Shop boosters that last minutes mirror Strong Battery design — stack with fleet upgrades, not instead of them. Apply before selling loops documented in beginner guide.
Alien ball items catch wild alien pets for dock zones with small income multipliers. Pets layer on top of drone fleets — code Super Alien Treat may relate; verify live.
Code-granted and shop items for mine a planet items searches.
| Item | Source | Use timing |
|---|---|---|
| Strong Battery | UPDATE7 code | After Cargo fix · best station |
| Super Alien Treat | BETABETA code | Read tooltip first |
| Time Skip | DISCORD code | Before AFK / timer |
| Drone Pack | DRONES code | Deploy day one |
| Jetpack | Gear shop | Mobility needs-check |
All four active codes grant items without Robux. Gear shop purchases are optional — beginners should prioritize fleet Mining Power and Cargo on best upgrades.
Footage: select Strong Battery from inventory → click drone station → confirm boost. Duration and multiplier needs-check — screenshot tooltip after redeem.
Alien pets on dock zones add small income multipliers. Super Alien Treat may feed related systems — secondary to laser drone fleet stats early.
DISCORD 5 Minute Time Skip is single-use per redeem — plan around evolution timers or shop cooldowns rather than spamming at login.
Footage shows discard UI for useless gear — keep inventory lean so code rewards are visible after redeem.
Apply Strong Battery to the station with highest throughput, not the first drone you placed at login. Throughput equals sold ore per minute in Mine a Planet.
Beyond code consumables, footage shows alien pets, jetpack, and drone kit gear — secondary to fleet stats early.
| Item | Source | Role | Tier |
|---|---|---|---|
| Alien ball | Gear shop (needs-check) | Catch dock pets | B |
| Alien pet dock | Placement zone | Small income mult (needs-check) | B |
| Jetpack | Gear shop | Mobility QoL | C |
| Drone kit | Gear shop | Wear extra drones | B |
BETABETA Super Alien Treat may relate to feed-style boosts — read tooltip before pairing with alien pet systems. Not a first-hour priority versus UPDATE7 batteries.
Mining Power, Cargo, and Speed on fleet upgrades beat jetpack purchases while Cargo still stalls. Buy gear after first bottleneck fix.
Footage shows tap-to-place platform boost consumables on stations — separate from Strong Battery code rewards. Verify shop labels live (needs-check).
Gear shop and code rewards in BETA 7 — full vendor map needs-check after patches.
Select battery from inventory, then target a drone station — verify live UI.
Codes grant free consumables; shop may offer Robux boosts — verify in-game.
Community reports short boosts — read in-game tooltip; likely not first-hour priority.
Deploy bundle from codes — often mid-rarity starter spike; verify inventory after redeem.
Stacking rules needs-check — screenshot inventory after redeeming multiple codes.
UPDATE7 Strong Batteries for income bursts; DRONES pack for early deploy — situational.
Matched by build plan, shared topics, and guide progression — not random related links.